February 20th, 2004




"He who forgets the past gets bit in the arse in the future." or something like that - Kane*

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Volkov Deathmatch ][ (v0.9 beta)
Now a PICK! at Planet CNC

For Red Alert 2

Can you find the secret enemy?

This map is designed for play with short game off, crates on, unit count 1, and as many other players and AI players as possible.

Feb. 20th, 04
Size: 100x86
Theater: Urban
New Rules: Yes!
volkov2b.zip
volkov2b.txt
Select your character and fight all others to the death. Soviet super soldier Volkov and his cybernetic dog, Chitzkoi, await opponents. But there is a greater threat and a few surprises.



Volkov Deathmatch (v1.1)

For Command & Conquer Red Alert (1)...
It is recommended that you use v1.07 or higher for unit name changes to work correctly. If you don't have that, Counterstrike (contains v1.07), or Aftermath (v2.0) you can go to Westwood.com, to downloads, to game updates, and download a patch to upgrade RA to v1.08. Westwood Online will automatically patch your game to v1.08 if necessary.
There's also the v3.03 beta patch available at the Red Alert Archive under patches. This patch was supposed to allow four player games over Westwood Online instead of only two player. It has some nice tweaks, but it might not work with WOL anymore though.

Can you find the secret enemy?Who is Keyser Söze?

This map is designed for play with bases off, crates on, unit count 1, and as many other players and AI players as possible.

Oct. 31st, 02
Size: 64x64
Theater: two temperate versions and one snow
New Rules: Yes!
volkov11.zip
volkov11.txt
You are a super soldier and must face off against others including heroes or anti-heroes of Red Alert.

Got any suggestions to make this map/mod better or for any sequal I make? Post them on my message board.



Cape Town Expanded

For Command & Conquer Red Alert (1)

The future has come around and bit the past in the ass.

Mar. 14th, 03
Size: 86x90
Theater: Temperate
New Rules: Just a little tweaking... France firing rate and England armor fixed, computer won't attack every wall or ally
capex.zip
capex.txt
This is an expanded version of the map below... Remember that vehicles drive faster on roads.


Cape Town, South Africa

For Command & Conquer Red Alert (1)

The future has come around and bit the past in the ass.

Jul. 15th, 02
Size: 60x60
Theater: Temperate
New Rules: No
capetown.zip
capetown.txt
The text file is best viewed in the dos text editor. I came up with a wicked story based on Red Alert's already mixed up timeline with some ideas from some Dead Kennedys tracks. The map is actually a recreation of one variation of the final Nod level of the original C&C.


Caina (v1.1)

For Command & Conquer Red Alert (1)

We will eat your brain!

Aug. 26th, 02
Size: 126x64
Theater: Snow
New Rules: No
caina.zip
caina.txt


Unholy Alliance

For Command & Conquer (Win 95 version) with Covert Operations

Jul. 4th, 02
unholy.zip
unholy.txt
This is a glitch savegame that allows you to build all of both teams' things in the 4th secret dinosaur level except you can't get the ion cannon. So don't bother with the Advanced Comm Center. Just build the Temple of Nod.

Loading instructions:
Put the Nod disc in.
Run the game from command prompt like this:
C&C95 funpark
Start a new game and pick Nod to get into the first secret dino mission.
Go to options, and load the unholy alliance save game.


C&C links
RA Tech Center (RA Revolution, I did some voices and a map)
Red Alert Armageddon (I'm doing a few voices for this)
The Ultimate Red Alert Forum
Red Alert Archive - Great resources
C&C Filezone
Nyerguds Archive
Machinegun (Red Alert 1 listed under old links)
The Red Alert League (Cool screenshots and maps)
The Barracks: Command & Conquer (original C&C)
Command & Conquer Millenium (original C&C)
Planet C&C (Lots of files. The original C&C is listed as Tiberium Dawn)
Kali (I played three player C&C over it)
Westwood
WTF?

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*. I assume no responsibility for the accuracy of this quote.